This week’s post will cover anything and everything relating to FIFA 14’s most popular game mode, FIFA Ultimate Team (FUT). In FUT, players create their own custom team with players from different teams and leagues around the world. The strength of each team is determined by player ratings and something known as chemistry. Chemistry dictates how well the players play with each other, how well they maintain the team’s shape and the quality of player runs.
The aim is for each player to have 10 chemistry points. They can boost this by having links with players in the same team, nation or league. A red link indicates that two players have no relationship, an orange link indicates that the players are from the same league OR nation, while the green links show that the players are from the same team or the same nation AND league.
A new addition to the FUT series are chemistry styles. These are cards that can be applied to players, boosting specific stats to suit their position. For example, you may want to apply the Hunter chemistry style to a striker. This would add three points to shooting and pace when on full chemistry.
The transfer market system is perhaps the key feature of FUT. The transfer market system allows people to open packs of players and consumables and list them on a real-time transfer auction system where other people can bid on cards to add to their club. This, along with playing matches and winning competitions, is where people have the opportunity to increase their amount of coins that they can then spend on packs, players and club items.
Players also have the opportunity to customise their club by changing home and away kits, badges and stadia. This is my current club identity.
The last important aspect of FUT is the playing of matches. This can be done by participating in online and offline tournaments and leagues. There are 10 divisions with rewards at the end of season such as coins and packs.
This wraps up a mini-series on FIFA 14 and E-Sports. I’m Chris Gray, for ISYS E-Sports, thanks for tuning in!
No comments:
Post a Comment